arXiv Open Access 2025

BuildingBlock: A Hybrid Approach for Structured Building Generation

Junming Huang Chi Wang Letian Li Changxin Huang Qiang Dai +1 lainnya
Lihat Sumber

Abstrak

Three-dimensional building generation is vital for applications in gaming, virtual reality, and digital twins, yet current methods face challenges in producing diverse, structured, and hierarchically coherent buildings. We propose BuildingBlock, a hybrid approach that integrates generative models, procedural content generation (PCG), and large language models (LLMs) to address these limitations. Specifically, our method introduces a two-phase pipeline: the Layout Generation Phase (LGP) and the Building Construction Phase (BCP). LGP reframes box-based layout generation as a point-cloud generation task, utilizing a newly constructed architectural dataset and a Transformer-based diffusion model to create globally consistent layouts. With LLMs, these layouts are extended into rule-based hierarchical designs, seamlessly incorporating component styles and spatial structures. The BCP leverages these layouts to guide PCG, enabling local-customizable, high-quality structured building generation. Experimental results demonstrate BuildingBlock's effectiveness in generating diverse and hierarchically structured buildings, achieving state-of-the-art results on multiple benchmarks, and paving the way for scalable and intuitive architectural workflows.

Topik & Kata Kunci

Penulis (6)

J

Junming Huang

C

Chi Wang

L

Letian Li

C

Changxin Huang

Q

Qiang Dai

W

Weiwei Xu

Format Sitasi

Huang, J., Wang, C., Li, L., Huang, C., Dai, Q., Xu, W. (2025). BuildingBlock: A Hybrid Approach for Structured Building Generation. https://arxiv.org/abs/2505.04051

Akses Cepat

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Informasi Jurnal
Tahun Terbit
2025
Bahasa
en
Sumber Database
arXiv
Akses
Open Access ✓