arXiv Open Access 2024

AKN_Regie: bridging digital and performing arts

Georges Gagneré Anastasiia Ternova
Lihat Sumber

Abstrak

AvatarStaging framework consists in directing avatars on a mixed theatrical stage, enabling a co-presence between the materiality of the physical actor and the virtuality of avatars controlled in real time by motion capture or specific animation players. It led to the implementation of the AKN_Regie authoring tool, programmed with the Blueprint visual language as a plugin for the Unreal Engine (UE) video game engine. The paper describes AKN_Regie main functionalities as a tool for non-programmer theatrical people. It gives insights of its implementation in the Blueprint visual language specific to UE. It details how the tool evolved along with its use in around ten theater productions. A circulation process between a nonprogramming point of view on AKN_Regie called Plugin Perspective and a programming acculturation to its development called Blueprint Perspective is discussed. Finally, a C++ Perspective is suggested to enhance the cultural appropriation of technological issues, bridging the gap between performing arts deeply involved in human materiality and avatars inviting to discover new worlds.

Topik & Kata Kunci

Penulis (2)

G

Georges Gagneré

A

Anastasiia Ternova

Format Sitasi

Gagneré, G., Ternova, A. (2024). AKN_Regie: bridging digital and performing arts. https://arxiv.org/abs/2401.03761

Akses Cepat

Lihat di Sumber
Informasi Jurnal
Tahun Terbit
2024
Bahasa
en
Sumber Database
arXiv
Akses
Open Access ✓