arXiv Open Access 2022

Water Simulation and Rendering from a Still Photograph

Ryusuke Sugimoto Mingming He Jing Liao Pedro V. Sander
Lihat Sumber

Abstrak

We propose an approach to simulate and render realistic water animation from a single still input photograph. We first segment the water surface, estimate rendering parameters, and compute water reflection textures with a combination of neural networks and traditional optimization techniques. Then we propose an image-based screen space local reflection model to render the water surface overlaid on the input image and generate real-time water animation. Our approach creates realistic results with no user intervention for a wide variety of natural scenes containing large bodies of water with different lighting and water surface conditions. Since our method provides a 3D representation of the water surface, it naturally enables direct editing of water parameters and also supports interactive applications like adding synthetic objects to the scene.

Topik & Kata Kunci

Penulis (4)

R

Ryusuke Sugimoto

M

Mingming He

J

Jing Liao

P

Pedro V. Sander

Format Sitasi

Sugimoto, R., He, M., Liao, J., Sander, P.V. (2022). Water Simulation and Rendering from a Still Photograph. https://arxiv.org/abs/2210.02553

Akses Cepat

Lihat di Sumber
Informasi Jurnal
Tahun Terbit
2022
Bahasa
en
Sumber Database
arXiv
Akses
Open Access ✓