arXiv
Open Access
2013
Barycentric Coordinates as Interpolants
Russell A. Brown
Abstrak
Barycentric coordinates are frequently used as interpolants to shade computer graphics images. A simple equation transforms barycentric coordinates from screen space into eye space in order to undo the perspective transformation and permit accurate interpolative shading of texture maps. This technique is amenable to computation using a block-normalized integer representation.
Topik & Kata Kunci
Penulis (1)
R
Russell A. Brown
Akses Cepat
Informasi Jurnal
- Tahun Terbit
- 2013
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- en
- Sumber Database
- arXiv
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- Open Access ✓