D. V. van Dyk, X. Meng
Hasil untuk "Art"
Menampilkan 20 dari ~3675657 hasil · dari CrossRef, arXiv, DOAJ, Semantic Scholar
Marie-Claude Boudreau, David Gefen, D. Straub
D. Kilfoyle, A. Baggeroer
A. Corma
B. Spencer, Satish Nagarajaiah
V. Verykios, E. Bertino, I. N. Fovino et al.
M. Ivory, Marti A. Hearst
Donald Kossmann
A. Grill
C. Mallet, F. Bretar
W. Drexler, J. Fujimoto
C. Hood
David Hoyos
Jungho Kim
G. W. Larson, Robert Shakespeare
A. Harb
Lida Xu
M. Schäferling
Yuner Huang, B. Young
Sarita de Berg, Jacobus Conradi, Ivor van der Hoog et al.
Recently, a natural variant of the Art Gallery problem, known as the \emph{Contiguous Art Gallery problem} was proposed. Given a simple polygon $P$, the goal is to partition its boundary $\partial P$ into the smallest number of contiguous segments such that each segment is completely visible from some point in $P$. Unlike the classical Art Gallery problem, which is NP-hard, this variant is polynomial-time solvable. At SoCG~2025, three independent works presented algorithms for this problem, each achieving a running time of $O(k n^5 \log n)$ (or $O(n^6\log n)$), where $k$ is the size of an optimal solution. Interestingly, these results were obtained using entirely different approaches, yet all led to roughly the same asymptotic complexity, suggesting that such a running time might be inherent to the problem. We show that this is not the case. In the real RAM-model, the prevalent model in computational geometry, we present an $O(n \log n)$-time algorithm, achieving an $O(k n^4)$ factor speed-up over the previous state-of-the-art. We also give a straightforward sorting-based lower bound by reducing from the set intersection problem. We thus show that the Contiguous Art Gallery problem is in $Θ(n \log n)$.
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