Semantic Scholar Open Access 2021 2 sitasi

STEAM Project Based Learning in Enhancing Japanese Speaking Skill in Online Classrooms

Qistike Handay Pugar N. Haristiani Herniwati

Abstrak

This study aims to analyze the effectiveness of STEAM project-based learning in enhancing students’ Japanese speaking skills in online classrooms. This study used true experimental research with pre-test and post-test control group design involving 42 vocational high school student participants majoring in hotel and accommodation. They were divided into two classes, namely the control class, and the experiment class. Data were gathered through pre-and post-interviews and questionnaires for both control and experiment classes and treatment to control class. The result shows STEAM project-based learning is effective in enhancing the students’ Japanese speaking skills in online classrooms. The students’ speaking skill improvement supports the positive result of STEAM project-based learning effectiveness. The participants were more eager to speak in Japanese after a few treatments compare to the control class. It also shows how the STEAM project-based learning treatments affect the students’ motivation in speaking Japanese. The questionnaire results supported the data; the students from the experiment class agreed that STEAM project-based learning could motivate them to speak Japanese in the online classroom. Accordingly, STEAM project-based learning could be used for enhancing Japanese speaking skills in the online classroom.

Penulis (3)

Q

Qistike Handay Pugar

N

N. Haristiani

H

Herniwati

Format Sitasi

Pugar, Q.H., Haristiani, N., Herniwati (2021). STEAM Project Based Learning in Enhancing Japanese Speaking Skill in Online Classrooms. https://doi.org/10.2991/assehr.k.211119.085

Akses Cepat

Lihat di Sumber doi.org/10.2991/assehr.k.211119.085
Informasi Jurnal
Tahun Terbit
2021
Bahasa
en
Total Sitasi
Sumber Database
Semantic Scholar
DOI
10.2991/assehr.k.211119.085
Akses
Open Access ✓