The uncanny
Abstrak
Rethinking the Uncanny in Hoffmann and TieckUncanny ModernityThe UncannyEnvironmental Humanities and the UncannyThe UncannyHeidegger on Being UncannyThe UncannyThe Urban UncannyThe UncannyThe Uncanny Valley in Games and AnimationThe Uncanny ReaderDolls, Photography and the Late LacanUncannyThe Queer UncannyDance and the Corporeal UncannyThe Architectural UncannyThe Uncanny Valley Hypothesis and beyondOn Freud’s “The Uncanny”The Uncanny ValleyThe Best of Uncanny MagazineUncanny!The UncannyChronotopes of the UncannyThe New UncannyDas UnheimlicheUncanny BodiesPoeUncanny ValleyBeyond the Uncanny ValleyThe UncannyThe Memory of PlaceMarvel MasterworksThe UncannyHeidegger on Being UncannyUncanny ValleyThe Good, the Bad, and the UncannyThe Digital UncannyThe Good, the Bad, and the UncannyThe Uncanny Express (The Unintentional Adventures of the Bland Sisters Book 2)The Uncanny Valley in Games and Animation
Penulis (1)
Judy Gammelgaard
Akses Cepat
PDF tidak tersedia langsung
Cek di sumber asli →- Tahun Terbit
- 2021
- Bahasa
- en
- Total Sitasi
- 1081×
- Sumber Database
- Semantic Scholar
- DOI
- 10.4324/9780203390924_chapter_5
- Akses
- Open Access ✓