Artificial Intelligence in Games
Abstrak
Topic: We welcome applications of PhD studentships in the domain of Artificial Intelligence (AI) in Games. Possible research topics include general AI game play, the generation of believable and socially focussed NPC behaviour, procedural generation of game content, and other applications of various AI techniques to play, generate or enhance games. Of particular interest are principled approaches that utilize intrinsic motivation models to drive behaviour generation or the evaluation of content. Games can be seen both as a possible application domain, but also as a versatile test bed to study the principles that drive intelligent behaviour and social interaction. We encourage the exploration of various AI techniques to generate, enhance or play games or game aspects that have not previously been addressed by AI.
Topik & Kata Kunci
Penulis (3)
Abhisht Joshi
Moolchand Sharma
Jafar Al Zubi
Akses Cepat
- Tahun Terbit
- 2021
- Bahasa
- en
- Total Sitasi
- 246×
- Sumber Database
- Semantic Scholar
- DOI
- 10.1201/9781003231530-6
- Akses
- Open Access ✓