DOAJ Open Access 2023

Pour une harmonie de raison et de perception

Clément Personnic

Abstrak

Ludo-narrative dissonance is one of the most important (video)game studies concept at our disposal. Being both a tool that crystallizes old epistemological debates and a practical way to talk about gaming experience and structure, the notion remains blurred, lost between the different meanings of “ludo-narrativity”. The quick acceptance of it is the consequence of a super-applicability, meaning a practical and instinctive utility in numerous fields of research, that must put in perspective because how insufficiently it was initially circumscribed. Using a theoretical and historiographical approach, this article offers to put into light this insufficiency and how it highlights a reason and perception issue to remedy. We will show how it generates a response from researchers by studies offering – despite some limits – new ways of thinking about it; including the recourse to tonal harmony theory.

Topik & Kata Kunci

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Clément Personnic

Format Sitasi

Personnic, C. (2023). Pour une harmonie de raison et de perception. https://doi.org/10.4000/sdj.5946

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Informasi Jurnal
Tahun Terbit
2023
Sumber Database
DOAJ
DOI
10.4000/sdj.5946
Akses
Open Access ✓