CrossRef 2017 7 sitasi

A Math Educacional Computer Game Using Procedural Content Generation

Luiz Rodrigues Robson Parmezan Bonidia Jacques Duílio Brancher

Penulis (3)

L

Luiz Rodrigues

R

Robson Parmezan Bonidia

J

Jacques Duílio Brancher

Format Sitasi

Rodrigues, L., Bonidia, R.P., Brancher, J.D. (2017). A Math Educacional Computer Game Using Procedural Content Generation. https://doi.org/10.5753/cbie.sbie.2017.756

Akses Cepat

Lihat di Sumber doi.org/10.5753/cbie.sbie.2017.756
Informasi Jurnal
Tahun Terbit
2017
Bahasa
en
Total Sitasi
Sumber Database
CrossRef
DOI
10.5753/cbie.sbie.2017.756
Akses
Terbatas