CrossRef Open Access 2016 2 sitasi

Watching video games. Playing with Archaeology and Prehistory

Daniel García Raso

Abstrak

Video games have become a mass culture phenomenon typical of the West Post-Industrial Society as well as an avant-garde narrative medium. The main focus of this paper is to explore and analyze the public image of Archaeology and Prehistory spread by video games and how we can achieve a virtual faithful image of both. Likewise, we are going to proceed to construct an archaeological outline of video games, understanding them as an element of the Contemporary Material Culture and, therefore, subject to being studied by Archaeology.

Penulis (1)

D

Daniel García Raso

Format Sitasi

Raso, D.G. (2016). Watching video games. Playing with Archaeology and Prehistory. https://doi.org/10.23914/ap.v1i2.8

Akses Cepat

Lihat di Sumber doi.org/10.23914/ap.v1i2.8
Informasi Jurnal
Tahun Terbit
2016
Bahasa
en
Total Sitasi
Sumber Database
CrossRef
DOI
10.23914/ap.v1i2.8
Akses
Open Access ✓