arXiv Open Access 2026

Understanding Clinician Experiences with Game-Based Interventions for Autistic Children to Inform a Future Game Platform Focused on Improving Motor Skills

Hunter M Beach Devin Jay D San Nicolas Carly Miller Cathy Ly Jared Duval
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Abstrak

Motor challenges are prevalent among autistic children, and games are able to simultaneously produce clinically meaningful results and provide a motivating context, but many current solutions are too rigid. We conducted a two-phase qualitative study comprised of semi-structured interviews and participatory design workshops with 7 pediatric physical and 5 occupational therapists (PTs/OTs) to investigate their perspectives and experiences with game and play-based interventions. We identified 8 prominent themes describing key characteristics of current successful interventions, opportunities, and barriers to adoption in clinical practice. We present a speculative design informed by thematic analysis that addresses current challenges of rigidity in Serious Games for Health (SG4H). Our modular platform (AutMotion Studio) hosts a suite of interventions as customizable minigames, allowing community members to contribute to and employ Wizard of Oz paradigms for flexible appropriation strategies.

Topik & Kata Kunci

Penulis (5)

H

Hunter M Beach

D

Devin Jay D San Nicolas

C

Carly Miller

C

Cathy Ly

J

Jared Duval

Format Sitasi

Beach, H.M., Nicolas, D.J.D.S., Miller, C., Ly, C., Duval, J. (2026). Understanding Clinician Experiences with Game-Based Interventions for Autistic Children to Inform a Future Game Platform Focused on Improving Motor Skills. https://arxiv.org/abs/2604.05249

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Tahun Terbit
2026
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en
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arXiv
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Open Access ✓