arXiv Open Access 2024

WHAT-IF: Exploring Branching Narratives by Meta-Prompting Large Language Models

Runsheng "Anson" Huang Lara J. Martin Chris Callison-Burch
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Abstrak

WHAT-IF -- Writing a Hero's Alternate Timeline through Interactive Fiction -- is a system that uses zero-shot meta-prompting to create branching narratives from a prewritten story. Played as an interactive fiction (IF) game, WHAT-IF lets the player choose between decisions that the large language model (LLM) GPT-4 generates as possible branches in the story. Starting with an existing linear plot as input, a branch is created at each key decision taken by the main character. By meta-prompting the LLM to consider the major plot points from the story, the system produces coherent and well-structured alternate storylines. WHAT-IF stores the branching plot tree in a graph which helps it to both keep track of the story for prompting and maintain the structure for the final IF system. A demo of WHAT-IF can be found at https://what-if-game.github.io/.

Topik & Kata Kunci

Penulis (3)

R

Runsheng "Anson" Huang

L

Lara J. Martin

C

Chris Callison-Burch

Format Sitasi

Huang, R."., Martin, L.J., Callison-Burch, C. (2024). WHAT-IF: Exploring Branching Narratives by Meta-Prompting Large Language Models. https://arxiv.org/abs/2412.10582

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arXiv
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