arXiv Open Access 2023

Evolutionary Machine Learning and Games

Julian Togelius Ahmed Khalifa Sam Earle Michael Cerny Green Lisa Soros
Lihat Sumber

Abstrak

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling players, and many other applications. Many of these applications pose interesting problems for EML. We will structure this chapter on EML for games based on whether evolution is used to augment machine learning (ML) or ML is used to augment evolution. For completeness, we also briefly discuss the usage of ML and evolution separately in games.

Topik & Kata Kunci

Penulis (5)

J

Julian Togelius

A

Ahmed Khalifa

S

Sam Earle

M

Michael Cerny Green

L

Lisa Soros

Format Sitasi

Togelius, J., Khalifa, A., Earle, S., Green, M.C., Soros, L. (2023). Evolutionary Machine Learning and Games. https://arxiv.org/abs/2311.16172

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2023
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en
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arXiv
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