arXiv
Open Access
2022
Reinforcement Learning for ConnectX
Sheel Shah
Shubham Gupta
Abstrak
ConnectX is a two-player game that generalizes the popular game Connect 4. The objective is to get X coins across a row, column, or diagonal of an M x N board. The first player to do so wins the game. The parameters (M, N, X) are allowed to change in each game, making ConnectX a novel and challenging problem. In this paper, we present our work on the implementation and modification of various reinforcement learning algorithms to play ConnectX.
Topik & Kata Kunci
Penulis (2)
S
Sheel Shah
S
Shubham Gupta
Akses Cepat
Informasi Jurnal
- Tahun Terbit
- 2022
- Bahasa
- en
- Sumber Database
- arXiv
- Akses
- Open Access ✓