Real time computer generation of three-dimensional point cloud holograms through GPU implementation of compressed sensing Gerchberg-Saxton algorithm
Abstrak
Phase-only spatial light modulators can be employed to structure laser light in complex three dimensional focusing patterns, with a variety of applications. While spatial light modulators have typical refresh frequencies of tens of Hz, the computation time of three dimensional holograms ranges between a few seconds and a few minutes, therefore limiting the use of the maximum refresh rate of spatial light modulators to either pre-calculated sequences of high quality holograms, or low quality holograms only for real time update. Here, we propose the implementation of a recently developed compressed sensing Gerchberg-Saxton algorithm on a consumer graphical processor allowing the generation of high quality holograms at video rate.
Topik & Kata Kunci
Penulis (2)
Paolo Pozzi
Jonathan Mapelli
Akses Cepat
- Tahun Terbit
- 2020
- Bahasa
- en
- Sumber Database
- arXiv
- Akses
- Open Access ✓