arXiv Open Access 2020

An improvement of the upper bound for GKS communication game

Ivan Petrenko
Lihat Sumber

Abstrak

The GKS game was formulated by Justin Gilmer, Michal Koucky, and Michael Saks in their research of the sensitivity conjecture. Mario Szegedy invented a protocol for the game with the cost of $O(n^{0.4732})$. Then a protocol with the cost of $O(n^{0.4696})$ was obtained by DeVon Ingram who used a bipartite matching. We propose a slight improvement of Ingram's method and design a protocol with cost of $O(n^{0.4693})$.

Topik & Kata Kunci

Penulis (1)

I

Ivan Petrenko

Format Sitasi

Petrenko, I. (2020). An improvement of the upper bound for GKS communication game. https://arxiv.org/abs/2001.03924

Akses Cepat

Lihat di Sumber
Informasi Jurnal
Tahun Terbit
2020
Bahasa
en
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arXiv
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Open Access ✓