arXiv
Open Access
2015
Cloud for Gaming
Gabriele D'Angelo
Stefano Ferretti
Moreno Marzolla
Abstrak
Cloud for Gaming refers to the use of cloud computing technologies to build large-scale gaming infrastructures, with the goal of improving scalability and responsiveness, improve the user's experience and enable new business models.
Penulis (3)
G
Gabriele D'Angelo
S
Stefano Ferretti
M
Moreno Marzolla
Akses Cepat
Informasi Jurnal
- Tahun Terbit
- 2015
- Bahasa
- en
- Sumber Database
- arXiv
- Akses
- Open Access ✓